Call of Duty: Black Ops II

(Redirected from Black Ops 2)

Modern Warfare 3 < Black Ops II
Call of Duty: Black Ops II
BlackopsIIboxart.jpg
Developer Treyarch
Publisher Activision
Platform PlayStation 3, Xbox 360, Microsoft Windows
Release Date(s) North America: November 13, 2012
Australia: November 13, 2012
Europe: November 13, 2012
Genre First-Person Shooter
Rating Mature (17+)

Call of Duty: Black Ops II is the ninth instalment in the Call of Duty series. It was developed by Treyarch and is set to be the first Call of Duty to be in a futuristic time period. It is set to be released on November 13, 2012 for Microsoft Windows, PlayStation 3, and the Xbox 360. It is the sequel to Black Ops.

Contents

[edit] Campaign and Setting

Black Ops II is set in 2025, as opposed to the Cold War setting previously in Black Ops. In this game, China and the United States are battling in a cold war after China bans the export of rare earth elements following a cyberattack that has crippled the Chinese Stock Exchange market.

As seen from the reveal trailer, the game will feature robotics, cyberwarfare, unmanned vehicles and other modern technology. The game's story deals with the speculation that this unmanned technology could just as well be used against those it was meant to protect.

Although the game is set in 2025, the campaign will start in the 1980s Cold War era in order to focus on the origin story of the primary antagonist of Black Ops II: Raul Menendez, who, in 2025, is provoking a war between China and the USA. In the 1980s section of the game, the player protagonist will be Alex Mason, protagonist of Black Ops. Another character from Black Ops, Frank Woods (as seen in the reveal trailer) will be returning in Black Ops II and will narrate the story into 2025. In the 2025 section, the player protagonist will be David Mason, son of Alex Mason.

It has been hinted at that the side-plot of Reznov and his relationship with Alex Mason, which began in World at War and was advanced by Black Ops, will be continued in Black Ops II.

[edit] Strike Force

Black Ops II will be the first Call of Duty video game to feature branching storylines (known as Strike Force), in which the player's choice affects both the current mission and in turn, the overall course of the story.

The game will feature special 'Strike Force' missions that are offered as a choice to the player during the campaign. Choosing one of the missions locks out the others unless the player begins a fresh campaign.

Strike Force missions allow the player to control a number of different war vehicles, such as unmanned aerial vehicles, jet fighters and robots. If the player dies in a Strike Force mission, the campaign continues recording that loss, as opposed to letting the player load a previously saved checkpoint. The player's progress in the Strike Force missions may go on to change even the plans of the story's antagonist, Raul Menendes.

[edit] Zombies

Zombies is confirmed to return to the series. Black Ops II Zombies has been moved from the Single Player engine to the Multiplayer engine. It will allow bigger maps, more game modes and 2x the players. THis is the first to introduce build-able objects and a very large open world map.

SURVIVAL: This is the classic 4-Player Zombie Slaying Mode that we came to know and love since Zombies was first introduced in World at War and continued in Black Ops(1). The rules have not changed, you can take 3 other friends or 3 random players to battle off endless waves of zombies. Gather points to Pack-a-Punch your guns , buy weapons off the walls or use the mystery box. There are currently 4 survival maps in Black Ops II Zombies. If you purchase the Hardened or Care Package Edition you will get NukeTown Zombies.

GRIEF: This is an all new game-mode which puts 4 players against 4 other players while fighting off the undead horde. You are unable to damage other players. Its gameplay is the same as survival, just with 8 players. One team is the CIA and the other is the CDC. The objective is to get the team to die. Its a competitve-like style gameplay

TRANZIT: This game-mode uses the biggest zombie map to date. It is the Survival gameplay but with more open world than being trapped in one concluded area. There are 4 stops in the map, they are the 4 survival maps that are used in Zombies. You can either decide to make it to the bus which will drive around the map and make stops or run around, but be warned, something lurks within the dark fog.

[edit] Gallery

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Last edited by Whelan on 3 May 2012 at 08:01
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